Wireless Networks
Wireless Networks
- number of different wireless specs
- wireless media –> multiple access
- overlapping signals can be a problem
- transmission distance
- transmission rates
- bluetooth:
- WiFi
- 4G
- wireless medium has challenges
- sharing efficiently
- signal attenuation
- allocations determined by FCC
- shared spectrum - spread spectrum over multiple frequencies
- frequency hopping for security
- direct sequence for fault tolerance using data, random sequence of pseudo
random bits, and the XOR of the streams.
- wireless networks typically have base station connected to wired network
- usually there is a “fixed’ portion of wireless network
- mesh/ad-hoc networking w/o
802.11
- defines physical layers operating in frequency bands at different data rates
- original standard with frquency hopping on 1MHz wide bands
- 2nd using direct-sequence with 11-bit chipping
- 802.11b for 11mbps
- 802.11a for 54mbps (5GHz)
- 802.11g for 54 mbps (2.4GHz)
- also support for lower data rates (6, 9, 12, 18, etc…)
- systems try to pick optimal rate based on environment noise
- wireless collision is a difficult problem
- hidden node problem - A and C signals collide at node B, but never reach
one another
- CSMA/CA (collision avoidance)
- RTS-CTS (ready to send, clear to send)
- on collisions, wait a random amount of time before retrying (exponential
distribution)
- packet data transmitted after successful RTS-CTS exchange
- most 802.11 deployments use a base stations
- split routing and wireless signal
- allow devices to roam between APs
- each device associated with an AP
- selecting AP is scanning
- send probe frame
- all APs respond with probe Response
- node selections AP with association request
- AP replies with association response
- 4 address in 802.11 frame to identify original sender receiver and possible
forwarding sender/receiver
Bluetooth (802.15.1)
- “lightweight”
- low transmission power for small range
- replace peripheral wires
- 2.45GHz band
- single master with up to 7 slaves
-
ZigBee - 802.15.4, for extremely low power